Music from Capsized is Solar Fields - - Music from the album [ Movements ] released on Ultimae ( - which is available for purchase here.

Capsized is a fast paced 2d platformer developed by Alientrap Games, focused on intense action and exploration.

As a intrepid space traveler, your ship has crash landed on a mysterious alien planet. You must navigate through the perilous environment and fight off blood-thirsty creatures to save your crewmates and escape with your lives!

Artist Jesse McGibney and programmer Lee Vermeulen create an immersive alien world teeming with bizarre life-forms and strange landscapes presented in a unique hand-drawn art style. Combining control elements of first person shooters and innovative physics based combat, Capsized emphasizes action without giving up the smart problem solving of classic platform games.

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  News: Development Blog

  • Modbox Update 4 ? Drones and Dungeons

    Modbox update 4 is now live – with dungeon mod, drone fighting, and lot of other additions. Update video: Some new creation highlights: Be sure to check out our Modbox building tutorial series – we just added a new video. ‘Mods and Hockey’. All tutorials: Major Additions: – Dungeon Mod: First […]

  • Modbox 0.2 Update

    We have finally released our major update 0.2! Major changes: – New ‘Featured Creations’ system. Loads a list of the best workshop content that players can download ingame – both for mods and creations. – Complete UI overhaul – New ‘Main Menu’, which is the menu button the Vive controller – New Mods: Sports pack, […]

  • Next Modbox Update ? Mods!

    We are still working on the next large Modbox update – coming mid June. Largest change is the expansion of the mods system – including a Dungeon mod with a completely different entity set: Large new changes coming: – Haptic feedback! For when shooting / hitting stuff – ‘Game mode’ system. The default game mode […]

  • Cryptark Update 3! Campaign co-op + more

    Cryptark Update 0.6 – New COOP Campaign option – 3 new music tracks – ‘Low Detail Mode’, which turns off all lighting/effects for better performance on older systems – Level Hazards: Wall saws, crushers, incinerators – Destructible Debris – Environmental Art (machinery, robot arms, players crewmates, etc) Other changes/fixes: – New Spikedog tail graphics […]

  • New Game: Maximum Override

    We’re launching a new game on Steam on Monday – Maximum Override! A game about taking over machines to destroy cities Steam page:


Capsized - Screenshot #1 Capsized - Screenshot #2 Capsized - Screenshot #3 Capsized - Screenshot #4 Capsized - Screenshot #5 Capsized - Screenshot #6


Interview with the Developers - Alientrap Games

Lee Vermeulen - Programmer
Jesse McGibney - Artist

Both developers are from Saskatoon, Canada. Contact us here.

Additional Help:
Ian Livingston - Usability/User Experience Specialist
Peter Srinivasan - Sound designer
Michael "Tenshihan" Quinn - Additional Sound design

Solar Fields - - Music from the 2009 album Movements